GPU informations

Display driver 553.46

Dedicated video memory 17,170,956,288 bytes
CUDA device version 11080
CUDA driver version 12040
Clock frequency 1,680,000 MHz
CUDA cores 9,728


Number of emitted photons 3,775,804,018
Average number of photons per pixel 93,692.4
Equivalent CPU passes 29,879

Performances Analysis

Start date 4/2/2025 3:35:49 PM
   System initialization 2 sec
   Simulation initialization 1 sec
   Simulation 6 min 1 sec
   Result generation 0 sec
End date 4/2/2025 3:41:53 PM
Total duration 6 min 4 sec

Results

Number of sensors 3

486:838

  • File: Inverse.ESF.486.xmp
  • Wavelength range: 485 nm - 487 nm
  • Wavelength number: 3
  • Resolution: 3 x 100
  • Size: 0.02 mm x 0.02 mm
  • Flux: 1.85069e-13 lm
  • Preview:

588:42507

  • File: Inverse.ESF.588.xmp
  • Wavelength range: 587 nm - 589 nm
  • Wavelength number: 3
  • Resolution: 50 x 400
  • Size: 0.02 mm x 0.02 mm
  • Flux: 8.26395e-13 lm
  • Preview:

656:42526

  • File: Inverse.ESF.656.xmp
  • Wavelength range: 655 nm - 657 nm
  • Wavelength number: 3
  • Resolution: 50 x 400
  • Size: 0.02 mm x 0.02 mm
  • Flux: 8.19205e-14 lm
  • Preview:

Source Report

Number of sources 1

Source List

Surface source Full flat spectrum:809
   Flux value2.80915 W; 683 lm
   ExitanceConstant
   Intensity typeLambertian
   Total angle180 °
   Spectrum typeLibrary
   File nameE.spectrum

Geometry Report

Number of bodies 10
Number of faces 43
Ray caster engine OptiX
Ambient material Optic (Index 1, Absorption 0)
Number of triangles 66,134

Body List

Solid Context: Solid:16721
VOP: Optic (Index 1, Absorption 0)
Faces (×6) SOP: Optical Polished
face.1 Source: Full flat spectrum:809
Envelop Context: Envelop:31189 (Surface body)
Faces (×3) SOP: Mirror Reflectance 0 %
Lens_15-16 Context: Optical Design Exchange.1/Lens_15-16:94
VOP: SCHOTT N-BK7
Faces (×2) SOP: Perfect AR Coating.simplescattering
Faces (×4) LOCAL MESHING: Sag Fixed 0.001mm, Step Fixed 1mm, Angle 12°
Faces (×2) SOP: Mirror Reflectance 0 %
Lens_13-14 Context: Optical Design Exchange.1/Lens_13-14:142
VOP: MOBILE_PHONE_MATERIALS APL5014C
Faces (×2) SOP: Perfect AR Coating.simplescattering
Faces (×5) LOCAL MESHING: Sag Fixed 0.001mm, Step Fixed 1mm, Angle 12°
Faces (×3) SOP: Mirror Reflectance 0 %
Lens_11-12 Context: Optical Design Exchange.1/Lens_11-12:198
VOP: MOBILE_PHONE_MATERIALS EP10000
Faces (×2) SOP: Perfect AR Coating.simplescattering
Faces (×5) LOCAL MESHING: Sag Fixed 0.001mm, Step Fixed 1mm, Angle 12°
Faces (×3) SOP: Mirror Reflectance 0 %
Lens_9-10 Context: Optical Design Exchange.1/Lens_9-10:254
VOP: MOBILE_PHONE_MATERIALS APL5014C
Faces (×2) SOP: Perfect AR Coating.simplescattering
Faces (×4) LOCAL MESHING: Sag Fixed 0.001mm, Step Fixed 1mm, Angle 12°
Faces (×2) SOP: Mirror Reflectance 0 %
Lens_7-8 Context: Optical Design Exchange.1/Lens_7-8:302
VOP: MOBILE_PHONE_MATERIALS EP10000
Faces (×2) SOP: Perfect AR Coating.simplescattering
Faces (×5) LOCAL MESHING: Sag Fixed 0.001mm, Step Fixed 1mm, Angle 12°
Faces (×3) SOP: Mirror Reflectance 0 %
Lens_5-6 Context: Optical Design Exchange.1/Lens_5-6:358
VOP: MOBILE_PHONE_MATERIALS APL5014C
Faces (×2) SOP: Perfect AR Coating.simplescattering
Faces (×5) LOCAL MESHING: Sag Fixed 0.001mm, Step Fixed 1mm, Angle 12°
Faces (×2) SOP: Mirror Reflectance 0 %
face.2 SOP: Optical Polished
Stop_4 Context: Optical Design Exchange.1/Stop_4:414 (Surface body)
face.1 SOP: Mirror Reflectance 0 %
face.1 LOCAL MESHING: Sag Fixed 0.001mm, Step Fixed 1mm, Angle 12°
Lens_1-2 Context: Optical Design Exchange.1/Lens_1-2:441
VOP: SCHOTT N-BK7
Faces (×2) SOP: Perfect AR Coating.simplescattering
Faces (×5) LOCAL MESHING: Sag Fixed 0.001mm, Step Fixed 1mm, Angle 12°
Faces (×2) SOP: Mirror Reflectance 0 %
face.2 SOP: Optical Polished

Simulation Parameters

Geometry

Texture
Meshing sag mode Fixed
Meshing sag value 5e-06 m
Meshing step mode Proportional to Body size
Meshing angle 15 °
Texture normalization None
Normal Map
Meshing step value 10
VOP on surface
Specific parameters for facet edges

Inverse simulation

Fast transmission gathering
Dispersion
Monte Carlo algorithm
Use rendering properties as optical properties
Automatic save frequency 1,800 s
Propagation error analysis

Simulation

Ray tracer precision Single
Geometrical distance tolerance 6.25e-05 m
Minimum energy percentage 0.5 %
Maximum number of surface interactions 100
Weight
Colorimetric standard CIE 1931